AI Insights · Timothy · March 2022
Top 5 Season Pass Games in Oceania - Q1 2022
In Q1 2022, the top 5 season pass games in Oceania showed varied performance in terms of revenue, downloads, and active users. Here’s a detailed look at each app's trends.
In the first quarter of 2022, the top 5 season pass games in Oceania exhibited diverse performance metrics. Data from Sensor Tower reveals intriguing trends in revenue, downloads, and active users for these popular games.
Candy Crush Saga from King showed a consistent weekly revenue, peaking at around $544K in mid-January and maintaining a steady range between $470K and $540K throughout the quarter. Weekly downloads fluctuated, with a notable peak of approximately 21K in late January. Active users remained relatively stable, averaging around 250K weekly.
Cashman Casino Slots Games by Product Madness experienced a peak in weekly revenue of about $556K in early January and saw a general decline towards late March, ending at around $429K. Downloads remained stable, averaging close to 5K weekly. Active users showed a slight decrease over the quarter, starting at 54.3K and ending at 49.5K.
Slotomania™ Slots Machine Game from Playtika LTD had a peak weekly revenue of approximately $444K in early January, with a gradual decline to around $344K by the end of March. Downloads fluctuated minimally, averaging around 2.3K weekly. Active users also saw a slight decline, from 20K at the beginning of the quarter to about 17.4K by the end.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had notable peaks in revenue, reaching around $694K in early January and $628K in late January. The game’s weekly downloads averaged around 7K, with active users maintaining a stable range, averaging approximately 96K to 105K.
Clash of Clans from Supercell showed a peak in weekly revenue of about $464K in late January, with fluctuations throughout the quarter, ending at around $388K. Downloads remained steady, averaging around 12K weekly. Active users saw a significant increase, peaking at approximately 917K in late March.
These metrics illustrate the varied performance of top season pass games in Oceania during Q1 2022. For more detailed insights and data, visit Sensor Tower.